Hi, I’m Hannah.

I’m an inter-disciplinary artist, working in digital and practical art creation for video games and feature film.

I have over 10 years experience creating 3D art for video games, primarily as a character artist. My work has appeared in console and mobile games created for large international companies like Rare, THQ and Gameloft, as well as independent startups.

For the last 5 years I’ve also worked as a sculptor, painter and 3D artist for major production studios creating feature films for Marvel, DC, Legendary and Paramount Pictures.

I moved into film work after completing a bachelor in prop fabrication at the National Institute of Dramatic Art ( NIDA ), but continue to work in games and as a freelance 3D artist.